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By Richard Devine

Expand Falcon with 120 masterfully-designed presets

Tweak and perform patches on-the-fly with macro controls

Deep editing capabilities of Falcon allow limitless customization

Devinity is a deep-dive into Falcon with renowned Atlanta-based electronic musician and sound designer Richard Devine. One of the industry's most cherished and recognizable figures, Richard has a profound love for sound and technology, writing and performing his own music and being called upon to design sound for many of the world's most successful companies.

Trailer

In Devinity, Richard shares 120 patches detailing his exploration of Falcon, showing off his unique style and approach to sound design. No one understands this better than the man himself, so to give us some insight to his process and inspirations Richard kindly agreed to sit down with us and talk shop.

Artist Interview

What was your inspiration for making this collection?
I was initially drawn to Falcon when it was first released, as it looked like an amazing tool for sound and patch design. I am constantly looking for new innovative tools to use here at the studio and Falcon fit the bill. I love how it brings together multiple types of synthesis + advance sampling manipulation all under one interface. The modulation features are what really got my attention in that you could modulate any parameter with a wide variety of options, from multi-stage custom envelopes to an unlimited number of custom waveshape LFOs. Things can get really out of hand quickly.
Can you share how you approached making these sounds?
I have been making music and using Falcon in my sound design projects. My goal was to create interesting new textures and sounds that I would want to use in my own musical compositions and projects. So I would create the sounds then test them in different tracks to see how they were working. I wanted them to be very playable but at the same time have lots of animation and movement. It was challenging to get the right balance but in the end, I was very happy with the results.
How did you make your sound choices?
I divided the sounds into different categories: modular sequences, animated, bass, pads, FX, percussive sequences,... I looked at the sounds more like building blocks to hopefully be inspirational starting points, for someone that might want to use them in a song, or for a sound design project.
What are your favorite tools in Falcon?
Well, I love FM synthesis so I used the 4 operator FM oscillator a lot throughout my patches for multiple applications. The wavetable oscillator was another favorite in that it has multiple phase distortion modes, and stereo spread up to 8 voices and FM modulation built-in. The amount of sounds you could get just using one of these is incredible. I made many patches using many layers of these, utilizing multiple modulation points that would be moving things in all different directions to get some out of this world sounds. The Ircam sampler tools were also incredible. I especially loved the multi-granular and stretch oscillators. You could take the most simple sample and turn it into a completely new texture.
Any tips or tricks for other Falcon users?
For me, it was playing around and experimenting a lot with different modulation methods. I used lots of LFO’s, envelopes and multi-stage envelopes that would create many different varieties of shapes of modulation. Then I would experiment and apply these modulation shapes to amplitude, analog filters, effects, panning, frequency shifters, comb filters, and even other modulation sources. The possibilities are endless, it was just fun going in and seeing what would happen.

Made for Falcon

The Devinity expansion leverages the advanced synthesis architecture of Falcon, featuring intuitive macro controls for instant playability. Control your sound with MIDI, OSC, host automation, and Lua, or transform it with Falcon’s extensive library of oscillators, effects, modulators, and scripts.
Take your falcon experience to the next level
(Falcon license required. Not compatible with UVI Workstation.)

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Specs

Licensing:

3 activations per license on any combination of machines or iLok dongles

What you get:

Size:

15.9 MB

Content:

120 Presets

System requirements:

  • Runs in Falcon version 1.5.0
  • iLok account (free, dongle not required)
  • Internet connection for the license activation
  • Supported Operating Systems:
    • - MacOS 10.14 Mojave to macOS 26 Tahoe
    • - Windows 10 to Windows 11 (64-bit)
  • Hard Drive: 7,200 rpm recommended or Solid State Drive (SSD)
  • 4 GB RAM

Falcon compatibility:

Supported Formats:

Audio Units, AAX, VST, VST3, Stand-alone

Tested and certified in:

Digital Performer 8+, Pro Tools 2019+, Logic Pro X+, Cubase 7+, Nuendo 6+, Ableton Live 8+, Studio One 2+, Garage Band 6+, Maschine 1+, Tracktion 4+, Vienna Ensemble Pro 5+, Reaper 4+, Sonar X3+, MainStage 3, MuLab 5.5+, FL Studio, Bitwig 1+, Reason 9.5+, Ability 1+

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